Motion rules
- One joke per interaction.
- Animate the website debris more than the character.
- Default state stays mostly still.
- Hover or success states trigger the speech bubble.
- Reduced-motion users get static states.
animation deck
These motion studies define how the mascot cleans, reacts, and talks before we generate final cutout poses.
The current website uses transparent animated WebP assets for clean on-page placement and matching transparent GIFs for reuse in posts, decks, and quick sharing.
Back to brand guideThese are stitched from transparent frame sheets so they keep the actual Support Sprite art direction instead of approximating it with CSS shapes.
Six frames of the pixelated broom sweeping debris. Best fit for homepage and services interactions.
A ticket slides into the Sprite's hand, ending with a blank NPC bubble for overlay copy.
A lock-panel check for Anchor Care, monitoring, maintenance, and security content.
A mostly still sprite sits near the hero browser panel. Hover triggers one broom sweep and a tiny NPC bubble.
Card hover reveals pixel crumbs along the edge. The broom sweeps once; the pixels collect or vanish.
The lock clicks shut, a soft green pulse appears, and the cursor badge flickers once.
After form success, a small ticket slides into the sprite's hand and the bubble appears.
The broken block wiggles once. The sprite stays calm and unimpressed.